We Never Really Told People How to Use Mods: Warframe's New Quest Rights a Wrong
The popular online game known as Warframe, an experience where you might encounter bizarre cosmic entities and drive a motorcycle in the year 1999, has released a major update. The Vallis Undermind exemplifies the creative flair that has come to define Warframe in recent years.
The new content, made available this week, introduces a fungus-inspired character that performs a unique animation, along with a whole new explorable fungal area. But it’s also going back to basics, with a new mission designed to making sure this complex, vast 12-year-old MMO makes sense to new players.
Introducing "The Teacher"
Called “The Teacher,” this is the long-awaited quest that instructs Warframe players on how to use one of the game's most basic — yet most intricate systems: the mod system.
In Warframe, modifications are enhancements that can be added to your character or your weapons to enhance their abilities. They range from the straightforward (increase damage or speed up reload rate) to the devastatingly complex. Dedicated players often produce extensive guides about idealized builds that use synergistic enhancements to create overwhelming power.
“Many players likely started their journey, seeing mods, not really understanding it,” explained a lead narrative designer. “We believed it was crucial, at the end of the quest, for players to think, ‘Wow, modding is interesting. I'd like to experiment further.’”
A Collaborative Effort
“The Teacher” was developed in a collaboration between the original developers, who provided the narrative sauce, and a supporting studio, who designed the mission, which will be introduced to new players.
In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and melee weapons, and compels them to use the mod system to handily demonstrate its power.
Several developers were already fans of the game, but some were newcomers, according to a lead designer. It was this outside perspective that was essential.
“The first thing we did was basically sit behind them and have them experience the introduction and document extensively on all points of confusion,” the designer said. Early-game menu pop-ups introduced players to modding. But the team noted that they didn’t work on everyone.
“Some people didn't see basic instructions where the game highlights it saying put the mod in the slot,” he said.
Addressing a Real Need
Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" isn’t really about that. There will be some long-time players who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that doing so isn’t as simple as it looks.
“Numerous subtle adjustments and background details there to just sort of show you what it can do rather than explain it outright,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, a magnetic effect that depletes protective barriers.
“We had to change the weapon to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “But you don’t want to say to people, 'oh yeah, actually on a base level mod, you only got a few percentage chance to trigger a special damage type.' So how do you tutorialize that without changing it?”
Veterans will naturally recognize these mechanics and grasp their function, but beginners require instruction to notice these details.
“This type of design work that we previously focused on just because our priorities lay elsewhere,” said a story developer. “However, this oversight meant that we never really told people how to use mods.”
Months of Effort
“There’s so much that goes into just making a seemingly straightforward quest that — honestly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for loads of people.”
The designer was visibly glowing with excitement over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.
“I love Teshin,” he said. “He embodies everything my younger self found awesome.”
Improving the New Player Experience
In the 12 years since its release, Warframe has been in a consistent battle with its own new user introduction. There are many intricate mechanics that players can ignore initially — and won’t even have access to until hours into the game. And others, like modding, that increase in depth depending on how much time you want to invest. An update earlier this year improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience evolves beyond its origins. New players can get their foot in the door — regardless of overlooking tutorials.