I Think My First Top Pick of 2026.

After playing in excess of 200 fresh titles this year, It's time to wrapping things up on 2025. My year-end list is live, and I feel content with the ultimate rankings, even knowing a host of excellent games likely fell by the wayside. Now, there's job is to but sit back, unplug a little, and possibly go for a refreshing hike in the— ah crap, discovered one more great game. So much for my intentions!

A Surprising Front-Runner Appears

With my laid-back sessions, typically earmarked for a selection of unusual games, I've encountered potentially my earliest beloved game of 2026. Sol Cesto is a distinctive roguelike for Windows PC that breaks down a classic dungeon crawler into a luck-based game of major consequence danger and payoff. View this an early adopter's heads-up: If you relish discovering a game before it's popular, test out Sol Cesto so you can make a dent in your wallet for unique titles.

A Calculated Genre Subversion

Sol Cesto is a tactical roguelike that's a departure from all I'm familiar with. The setup is that you are tasked with descending into a dungeon, descending floor after floor on a quest for the sun, which has vanished from its world. When you play, this results in some familiar roguelike structure. Pick a hero with their own attributes and skills, defeat enemies on every stage of enemies, pick up some passive buffs (represented as teeth), and overcome a few stage-ending champions. Straightforward, right!

The Unique Central System

The way you effectively complete a dungeon room, though. Whenever you start another stage, the game presents a four-by-four matrix of boxes. All spaces holds a monster, a loot box, a trap, or a life-giving berry. To explore a room, you simply click on one of the horizontal lines, but the exact space you end up on is up to chance.

You could encounter a row with a pair of enemies, a strawberry, and a treasure chest in it. You begin with a one-in-four probability of selecting a particular space in a row.

Then, you'll odds shift. So do you go for it, or do you choose on a different row first and try to make less risky choices early? That's the risk-reward dynamic on display in Sol Cesto, and it's engrossing when you acquire a feel for it.

Influencing Chance

The roguelike twist is that your odds can be manipulated over the course of a session by picking up teeth that change what things you're more likely to land on. As an instance, you could acquire a perk that will reduce the probability of landing on a trap, but will also decrease the odds of getting a reward too.

  • Crafting a loadout is about influencing the statistics optimally to have a better shot at landing where you want.
  • In one run, I focused my stat upgrades toward melee prowess and selected all the teeth possible that would improve my probability of being drawn to monsters of that variety.
  • During a separate session, I built my character around reward boxes and coupled it with a perk that would debuff nearby foes every time I secured loot.

The build options are not endless, but it provides ample to work with to allow you to tweak numbers to your preference.

A Persistent Risk

Unsurprisingly, it's still a game of chance. There's always the chance that you have an 80% chance to select the preferred space but end up landing a foe that would take out your final hit point. All selections is a gamble, so a persistent nervousness exists as you clear a floor out and decide when to keep clicking or to advance to the next floor instead of pushing your luck.

Items like destructive ordnance aid in reducing the chance, as do some character abilities. One hero's unique ability, powered up by clearing four squares, lets gamers to select a column instead of a horizontal line on a turn. If you play your cards right, you can hold that ability for the right moment to avoid a risky decision. You'll find an astonishing degree of depth in the basic action of clicking.

The Road to 1.0

Sol Cesto is currently in development, and it has another update planned before the final game is launched. Another playable adventurer and a fresh guardian are planned for release sometime in January. The 1.0 release probably isn't much later, but the game's developers haven't committed to a concrete launch day yet.

A Parting Endorsement

Whenever its 1.0 launch occurs, you should consider put Sol Cesto on your wishlist. I have been positively obsessed with it, finding all of small details and saving my accumulated currency per attempt to unlock a steady stream of meta progression rewards, including new characters and items available for acquisition during a run. I still haven't reached the bottom, and I have a sense I'll continue working on that task when 1.0 finally hits. Sign me up for the complete journey.

Jennifer Murphy DVM
Jennifer Murphy DVM

Sustainable architect and writer passionate about eco-friendly construction and innovative dome designs.